Mobile App Gesture and Touch Audit
Check that every action has an accessible alternative.
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Review the interactions of a mobile app. List of gestures and custom controls such as swipe, long press, drag and pinch, with what each does: [GESTURE_LIST]. Alternatives provided: [ALTERNATIVES]. Users we know of with motor or vision needs: [USER_NEEDS]. For each gesture, check for a simple alternative, target size and spacing, timing demands, accidental activation, undo, and compatibility with switch and voice control. Flag gestures that conflict with system gestures. Return a table with Gesture, Risk, Alternative and Priority, a score from 1 to 10 for control access, and five usability tests to run with real participants, with consent and compensation noted. Platform behaviour must be confirmed in current documentation [VERIFY]. Add a review of haptic and audio feedback, the handling of interruptions such as calls, and the timing of dismissible messages. Suggest a pattern library entry for each custom control so that designers reuse accessible components. Flag any recommendation that could harm usability for another group, for example removing motion for everyone, and suggest options. Tag regional legal duties [VERIFY] and keep examples invented where real users could be identified.
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